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How the cost of living crisis and games industry turmoil could hurt Sony's PlayStation 5 Pro release

In late November 2020, I was one of those people standing in line—or rather, refreshing my browser—hoping to snag a PlayStation 5 during a restock. The pandemic was in full swing, and with most of the world locked indoors, there weren't many better things to do. The original PS5 promised to deliver true 4K gaming at very smooth frame rates—though a claim that it supported 8K gaming was later removed from the console's packaging.

However, the PS5 got off to a slow start, owing primarily to game delays as a result of the pandemic. Additionally, gamers had to effectively choose between preset modes related to fidelity—high-quality visuals—and game performance within the in-game settings menus.

In November, gamers will no longer be faced with this dilemma, as Sony is set to release its "mid-generation refresh" console, the PlayStation 5 Pro. Its upgraded graphics processing unit (GPU) has more processing power and a faster memory than the basic PS5, allowing for up to 45% faster rendering of the graphics.

Advanced ray tracing—a technique to simulate the way light behaves in the real world—and AI technology called PlayStation Spectral Super Resolution are expected to enable higher-resolution visuals at higher frame rates. This could fulfill the basic PS5's promise of 4K gaming at 60 frames per second.

However, all that power doesn't come cheap. The £699 digital-only console scales to £798 with a £99 disk drive, which is required to play physical games. It is already selling out in some markets. There's also a £25 vertical stand (which came bundled with the original PS5).

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